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Allegorithmic and Decane User Story for Unity 3.4 Release

Today, along the launch of Unity 3.4 featuring Allegorithmic’s procedural material system Substance, Decane and Allegorithmic published a user story of how Allegorithmic’s Substances helped Decaned to reduce the size of Decane’s web game Hard Rock Racing by 33% without any visual quality loss. “Substances helped us getting the size of the game down by ... Read More