The 2011 Unite tech talk about procedural textures with Allegorithmic Substances in Unity is now online. Decane founder and CEO Martin Schultz was on stage together with Alexis Khouri from Allegorithmic to showcase this new technology inside the Unity 3D engine. Please see the video right here.
The Unity Unite 11 developer conference in San Francisco is over and Decane was again on stage this year to give a talk with and about the procedural textures “Substances” from Allegorithmic that came into Unity 3.4 recently. Decane was an early adopter to the new technology and got invited by Allegorithmic to showcase the ... Read More
This year’s Unite conference was as great as last years one in Copenhagen and Decane got invited to be on stage to talk in a session about “Making money on the iPhone”. It was a nice 1 hour discussion moderated by Unity’s product evangelist Tom Higgins. Topics were the app store, to go or not with ... Read More
Decane released today a new slider puzzle game for the iPhone and iPod Touch named San Francisco Slider Puzzle. The game uses 25 wonderful photo backgrounds like Alcatraz, the Golden Gate Bridge, Cable Cars, Coit Tower, Transamerica Pyramid and Fisherman’s Wharf. Players can choose between 9 and 16 tiles grids to have this game be ... Read More
We’re happy to announce that Decane’s founder Martin Schultz will be speaker at this years Unite conference in San Francisco, USA. Martin will talk with other iPhone developers like the Mechtley brothers (TouchKO) in a panel discussion about making money on the iPhone (see bullet point on the agenda page). The conference will take place in Fort ... Read More