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Tuesday, 06 January 2009 |
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Our iPhone game Bubble Bang just got mentioned in an article on Gamasutra. The article is about game development on the iPhone and lists Bubble Bang as great title developed using the Unity game engine. |
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Over 200.000 installations of Bubble Bang Lite |
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Saturday, 03 January 2009 |
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Our game Bubble Bang Lite (App Store) has just passed the mark of beeing installed on over 200.000 iPhones and iPod Touches worldwide. "We're very happy with the success of Bubble Bang and enjoy that people all over the world love to play Bubble Bang." said Decane CEO Martin Schultz. |
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Bubble Bang Lite released on iTunes |
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Saturday, 06 December 2008 |
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Decane released today the lite version of Bubble Bang for the iPhone. The Lite version is available for free in the Apple iTunes App Store and is a feature-reduced version of the full version of Bubble Bang which was recently released for the iPhone / iPod Touch. |
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Bubble Bang iPhone released to the Apple App Store |
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Tuesday, 11 November 2008 |
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Decane released today a their first iPhone game "Bubble Bang" (iTunes link). The game is an ultra addictive bubble popping game using the amazing NVidia physics engine PhysX. Tap 2 or more bubbles of the same color that touch each other to let them explode. The longer the strings of bubbles gets, the more points you receive. But watch out - for each exploding string of bubbles a bunch of new bubbles will fall down and quickly fill up the stack. Additionally every few seconds so-called wondercubes drop onto the stack with a surprise inside if you tap the wondercube. |
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Read more...
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Decane at Unite conference in Copenhagen |
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Tuesday, 21 October 2008 |
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Decane attends to the Unity developer conference "Unite" in Copenhagen, Denmark starting on the 22nd of october. The conference takes place in the Tycho Brahe planetarium in downtown Copenhagen. If you want to meet us during the conference or during the evening Mingle events please send over a mail so we can arrange a meeting. |
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