Decane’s Unite 11 Talk with Allegorithmic about Substance Integration
The Unity Unite 11 developer conference in San Francisco is over and Decane was again on stage this year to give a talk with and about the procedural textures “Substances” from Allegorithmic that came into Unity 3.4 recently. Decane was an early adopter to the new technology and got invited by Allegorithmic to showcase the Substance Unity integration on Decane’s projects Hard Rock Racing and In the Line of Fire. The talk was well received and we had about 400 attendees at the Masonic Center in San Francisco and lots of questions and interested developers and artists afterwards.