Decane partners with TenOneDesign to bring our games together with the new analog joystick experience from TenOneDesign's Fling Controller for the Apple iPad. Our first game with Fling controller support - 4x4 Offroad Racing for the iPad - has been submitted to Apple and is available quite soon. Decane plans to add extensive Fling controller ... Read More
Archive for May, 2011
Decane released a fine enhancement for the Unity game development engine called Transform Inspector Deluxe (TID) which replaces Unity's default transform inspector component by the TID. Compared to the original transform inspector TID offers beside the original position, rotation and scale fields a Tools foldout with swiss army knife common functions and a live code ... Read More
Hard Rock Racing has gone gold and been submitted to the Mac App Store. We’re awaiting the release of the game within the next 10 days. Stay tuned for more news here.
Read MoreAttached a photo taken of Martin’s desk (in the Decane office, downtown Hamburg) during the development and debugging phase of the multiplayer modes of Hard Rock Racing. The development was done using 2 Macbook Pro’s and an Apple 27″ Cinema display. As you can see on the left Macbook screen, the main menu hasn’t listed ... Read More
Welcome to the Decane blog. In this place Decane is going to post about development progress, technology, life in general and of course our very own games that we create. Enjoy and have a good time with our blog!
Read MoreDecane recently helped the Center for Cognitive Neuroscience of the University of Pennsylvania to bootstrap them with Unity and help them create a custom VR simulation and recording software. "A great project for neuronal image recognition and we're proud we could help out" said Decane Founder and CEO Martin Schultz. As the project is for a ... Read More
